Hordes: Primal | 
enlarge | Author: Privateer Press Publisher: Privateer Press, Inc. Category: Book
List Price: $24.99 Buy New: $15.67 You Save: $9.32 (37%)
New (16) Used (9) from $15.23
Rating: 2 reviews Sales Rank: 496154
Media: Paperback Number Of Items: 1 Pages: 208 Shipping Weight (lbs): 1.9 Dimensions (in): 10.9 x 8.4 x 0.6
ISBN: 1933362057 Dewey Decimal Number: 793 EAN: 9781933362052 ASIN: 1933362057
Publication Date: June 12, 2006 Availability: Usually ships in 1-2 business days Shipping: International shipping available Condition: Brand New, Perfect Condition, Please allow 4-14 business days for delivery. 100% Money Back Guarantee, Over 1,000,000 customers served.
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| Editorial Reviews:
Product Description Privateer Press Hordes Primal (SC) (PIP 1005)
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| Customer Reviews:
Great introduction to the products of Privateer Press January 14, 2008 1 out of 1 found this review helpful
This book will help anybody become acquainted with the rules and history of the Hordes universe, a popular product line from Privateer Press. It displays the models and rules for each of the four playable factions and then adds a rich back story to each model that meshes well with the overall feel of each faction. An excellent buy.
Awesome Wargaming Book December 3, 2007 2 out of 2 found this review helpful
So if you are reading this, you most likely already know a bit about what this sort of book is all about. If not, here is the short and dirty. You move little painted metal miniatures around on a table, roll some dice and see if your guys kill your friend's guys. Doesn't that sound like fun? It is! So this book is packed with awesome characters and stories. This isn't Joe Blow mountain man controlling a few dogs and troops. Every character, unit, beast, and solo has a story. Some are larger than others, but there is meat behind it all.
Privateer has become successful, many people say, because of their awesome rules. They create an exciting atmosphere for these battles and create so much flexibility. If you play Warmachine, you already know the majority of the rules. You have to learn about the fury mechanic to really get the full grasp, but that's about it.
I've heard of people who don't even wargame buying this book and loving it. It just has so much cool stuff in it, I guess you just have to flip though it to find out.
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