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Field of Glory: Ancient and Medieval Wargaming Rules |  | Author: Richard Bodley-Scott Creator: Peter Dennis Publisher: Osprey Publishing Category: Book
List Price: $34.95 Buy New: $19.14 as of 3/10/2010 08:20 MST details You Save: $15.81 (45%)
New (21) Used (8) from $19.14
Seller: us-saver Rating: 8 reviews Sales Rank: 232272
Media: Hardcover Edition: illustrated edition Pages: 144 Number Of Items: 1 Shipping Weight (lbs): 1.6 Dimensions (in): 9.6 x 7.6 x 0.8
ISBN: 1846033136 Dewey Decimal Number: 355 EAN: 9781846033131 ASIN: 1846033136
Publication Date: February 19, 2008 Availability: Usually ships in 1-2 business days
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| Features:
| • | ISBN13: 9781846033131 | | • | Condition: NEW | | • | Notes: Brand New from Publisher. No Remainder Mark. |
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Product Description Field of Glory is a new historical miniature tabletop wargaming rules system for anyone interested in recreating the battles of Rome, Greece or the Holy Land, among others. This series is intended to give both beginner and expert wargamers everything they need to play the battles of ancient and medieval eras on their tabletops. Tested and created by wargaming experts, this series includes a rulebook detailing the gaming system, and companion army lists which help players select and build their historically accurate army with the relevant units or troop types they want to take onto the field of battle.
The striking Field of Glory rulebook includes color coding for easy navigation, clear photographs of miniatures (taken by Wargames Illustrated editor Duncan McFarlane) and diagrams (showing rules examples, troop placements, scale considerations and more), detailed Osprey artwork, a guide to figure painting, an overview of the history of this miniature world of warfare, organization tables and a background to the men who fought on the ground. Containing two ready to use army lists, this rulebook can either stand alone and be used for immediate gaming, or can be combined with the companion army list volumes to recreate a very diverse range of conflicts in each period of the eras covered.
Published in partnership with Slitherine Software Ltd, a developer and publisher of historical strategy games, Field of Glory already has the table-top gaming community buzzing.
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| Customer Reviews:
Showing reviews 1-5 of 8
Interesting Approach Yields Dull, Slow Games September 20, 2009 Cameron B. Fairchild (Dallas, Texas USA) 0 out of 2 found this review helpful
In brief:
Too many numbers, too little game.
The unfortunate approach makes for dull, plodding, interminable, boring games.
Some miniatures enthusiasts enjoy sacrificing playability for the sake of realism, and none should begrudge anyone their choices.
But after playing any game like this, I ask myself two questions:
Did I feel as though I was commanding troops in battle?
No, I felt as though I was shuffling through a tax audit.
Did I have fun?
Again, no. But some people may find tax audits fun.
Don't waste your money on this "game".
An infinitely more playable set of miniatures rules is Ancient and Medieval Wargaming, by Neil Thomas. Thomas's rules are definitely for games (as opposed to simulations) but the contests are fast-playing, and great fun. I recommend Thomas's rules as a more economical and vastly superior product, with much more value for the money. And, unlike Fields of Glory, you will not be subjected to a never-ending stream of supplements you have to buy.
Recent purchase of FoG March 19, 2009 Tim Lowe (Denver CO) 2 out of 2 found this review helpful
I purchased FoG and Immortal Fire about a month ago. First off the production quality is absolutly first rate. Beautiful layout and diagrams and lots of color. The rules also allow me to use my DBX / Armati / Might of Arms based armies with little problem.
In my opinion the organization needs some work. There are alot of small chapters. For example figuring out how combat works is spread through 3+ chapters. The rules themselves are solid. With only one learner game under my belt I obviously do not know them all but it seems like a few more games and the base mechanics could be memorized.
FoG probably not knock off Might of Arms as my favorite ancients set but the plus side is it will be easier to find opponents and getting your toys out to play is really the point after all.
Same old rules : big old price tag March 11, 2009 T. D. Donovan (Columbus O.H.I.O.) 0 out of 7 found this review helpful
Agree, so little substance for so much hype.
The rules are nothing new, nothing interesting. A slightly more streamlined set than the pedantic monstrosities of the past, the improvement is not worth the investment. At first glance the authors seem to be trying to innovate and breathe life into the dead old horse of Ancient and Medieval wargaming, but they pull back and mire themselves into adhering to the same old conventions and obviously catering to that most abysmal of all cretins... the tournament player/rules lawyer.
Pass on the rules, ignore the supplements.
Pick up Niel Thomas's Ancient & Medieval Wargaming for rules and Warhammer Historical supplements for eye candy and army lists and wait another decade for something worthwhile to come along...
Now back to painting my Picts and Irish....
Awesome June 26, 2008 J. Franklin (Portland, Oregon United States) 2 out of 3 found this review helpful
I have many different sets of rules, but these are the best. Easy to read, well written and very well laid out. I can only say good things about this. What helped was that it is from Osprey, so many of the publication bits and color drawings are included, which really bring the stuff to life. It is designed for 15mm to 28mm size play. Get it, you will enjoy the heck out of it and the series.
It has made ancients fun again April 6, 2008 Jeffrey S. Fletcher 4 out of 5 found this review helpful
These rules renewed my interest in painting and playing with ancients and medievals again. I also feel the painting tips have made me paint much better.
Showing reviews 1-5 of 8
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